Creating a furry flash rts/rpg, and I'm a beginner

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Aeowyn
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Creating a furry flash rts/rpg, and I'm a beginner

#1

Post by Aeowyn »

HI all you techno-fuzzles

I've had an idea to create a flash game for furries, but my knowledge of flash code is basically limited to buttons...0.o

so I need some serious aid with coding the thing, basically from scratch! anyone who provides concrete, usable help, specifically in the form of code, will receive a free version of the game once complete.

I need code that will do:

display a predetermined isometric map with capabilities to place and build buildings (most will be larger than one tile) I'm not gonna do different heights. I also need to give my river tiles the exclusive property of allowing pump stations to be built next to them, and limit pump stations to being built next to rivers. I also want the map to be enormous (1000x1000) is that even possible?

generate a random isometric jungle map for the player's avatar to explore, fighting various creatures and gathering resources. The jungles also occasionally need to have a caged specialist for the avatar to rescue from the natives, who will then join the workforce and boost productivity in their specified field. this can be a significantly smaller area, maybe as small as 30x30

allow the placement of buildings from a menu

scroll the screen but not the HUD

define fixed-rate resources and their consumption, such as a power plant will generate 10 power and a house will drain 1

define accumulated resources and their consumption, such as a tree can be harvested for 10 wood and a house takes 5 to build

customisable avatar, that also gains gear. I'd like the colour to be pickable as well, without having to create a million movie clips

animating the avatar with a variety of weapons and armors, performing a variety of actions. I will create the movie clips for the actions but I need them to have the desired results. also, the custom character will have many different objects moving as one so is it possible to group them on-the-fly, kinda thing?

leveling system and experience for the avatar, upgradable buildings

those seem to be the main points. any assistance will be greatly appreciated (please pm actual code to me, probably safer that way)
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Gothic Collie
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Re: Creating a furry flash rts/rpg, and I'm a beginner

#2

Post by Gothic Collie »

Instead of coding a engine from scratch, why not just use a "RPG Maker" :)

RPG Makers have been a furry staple for generations, its easy to use and you can do all of the above,including making any custom content you so desire :D

Edit and here is a list of freeware ones :)
Game Creation Resources
http://www.ambrosine.com/resource.html

BEFORE I found the above page, I had made these notes for you:

1
This looks promising
RPG Toolkit Development System 2.18
http://www.download.com/RPG-Toolkit-Dev ... 76850.html
From Awesome Software: http://www.toolkitzone.com/
This powerful RPG editor allows you to create and play your own role-playing games. It features a wide array of multimedia support and absolute power when it comes to game design. Previous updates added a faster graphics engine and native MP3 support. This update includes larger board sizes (up to 2048-by-2048-by-4 pixels), an upgrade to the MOD music player, parallaxing layers, and a new demo game.

2
RPG Editor and Analyzer 1.0E1
http://www.downloadsofts.com/download/S ... tails.html

"Company: pushpendra singh chouhan [More Softs]
Release date: 2007-02-15
Last update: 2007-02-15
Price:0.00 $
License: Freeware
Platform: Win98,WinME,Windows2000,WinXP,Windows2003
Language: English
File size: 3161 KB
System Requirements: win 98/2000/xp 32 mb ram,300 mhz processor "

3
Dungeon Craft is an effort to develop an RPG and editor that mimics SSI's Forgotten Realms Unlimited Adventures (FRUA).
http://uaf.sourceforge.net/

OF INTEREST:
4
Here's a tutorial on how to create an RPG with Flash (which is more expensive than RPG Maker, but does so much more. Besides, I found it interesting.
http://www.kirupa.com/developer/flash/i ... evelopment
Great site for other tutorials, by the way, including Photoshop, Web Dev, .NET, and PHP.

5
Adventure Game Maker : 3D Adventure Studio
Not RPG, but you might find this interesting
3D Adventure Studio is an Adventure game maker for making adventure games in style of Gabriel Knight 3. The game editor consists of two parts: You don’t need to know any programming to make games with 3D Adventure Studio, and you can download the game editor for free at the 3DAS homepage.
• An editor: Allowing you to make your own 3D Adventure games
• A runtime engine: To play the games created with 3D Adventure Studio
I think this is them: http://www.adventuregamestudio.co.uk/

Taken from " http://www.giveawayoftheday.com/forums/topic/1293 "
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Aeowyn
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Re: Creating a furry flash rts/rpg, and I'm a beginner

#3

Post by Aeowyn »

cool thanks GC, I'll have a look at these, see if they suit my purposes
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Re: Creating a furry flash rts/rpg, and I'm a beginner

#4

Post by Rakuen Growlithe »

Gothic Collie left off the most furry rpg maker, OHRRPGCE (Official Hamster Republic RPG (Role Playing Game) Creation Engine). I used it when I was in high school though it only ran in DOS and had all those limitations, though I think it runs in Windows now but I doubt too much more was done. It was a nifty little thing to play around on though.

If an rpg engine doesn't work then you can find all sorts of pre-made engines. I've seen one for basic games that apparently could be adapted to 3D shooters. I've also used an engine for point-and-click adventure games.
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Gothic Collie
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Re: Creating a furry flash rts/rpg, and I'm a beginner

#5

Post by Gothic Collie »

Official Hamster Republic RPG Construction Engine, is in the first link in my quote, didn't list it as I thought it was still dos exclusive but I noticed from there wiki, that there is a windows port and nightlys, no idea how good it is though,compared to newer ones, but there games look good.

http://rpg.hamsterrepublic.com/ohrrpgce/Downloads
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